Internet CultureDavid Porter Routledge, 2013 M09 13 - 288 páginas The internet has recently grown from a fringe cultural phenomenon to a significant site of cultural production and transformation. Internet Culture maps this new domain of language, politics and identity, locating it within the histories of communication and the public sphere. Internet Culture offers a critical interrogation of the sustaining myths of the virtual world and of the implications of the current mass migration onto the electronic frontier. Among the topics discussed in Internet Culture are the virtual spaces and places created by the citizens of the Net and their claims to the hotly contested notion of "virtual community"; the virtual bodies that occupy such spaces; and the desires that animate these bodies. The contributors also examine the communication medium behind theworlds of the Net, analyzing the rhetorical conventions governing online discussion, literary antecedents,and potential pedagogical applications. |
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Página viii
David Porter. PART TWO VIRTUAL BODIES 5 Flesh Made Word : Sex , Text and the Virtual Body Shannon McRae 6 Virtually Embodied : The Reality of Fantasy in a Multi - User Dungeon Mizuko Ito 7 The Postmodern Paradiso : Dante , Cyberpunk ...
David Porter. PART TWO VIRTUAL BODIES 5 Flesh Made Word : Sex , Text and the Virtual Body Shannon McRae 6 Virtually Embodied : The Reality of Fantasy in a Multi - User Dungeon Mizuko Ito 7 The Postmodern Paradiso : Dante , Cyberpunk ...
Página xviii
... left behind . Virtuality has infused the reality of millions ; the hybrid culture which they now inhabit is the subject of this book . This page intentionally left blank ONE VIRTUAL COMMUNITIES This page INTRODUCTION XVIII.
... left behind . Virtuality has infused the reality of millions ; the hybrid culture which they now inhabit is the subject of this book . This page intentionally left blank ONE VIRTUAL COMMUNITIES This page INTRODUCTION XVIII.
Página 6
... virtual commu- nity , " and particularly by its apparent acceptance as a phrase of choice among Internet users , CMC ... reality system housed at MIT's Media Lab , and a voice - based " virtual village " created by Harlequin Romance in ...
... virtual commu- nity , " and particularly by its apparent acceptance as a phrase of choice among Internet users , CMC ... reality system housed at MIT's Media Lab , and a voice - based " virtual village " created by Harlequin Romance in ...
Página 7
... virtual communi- ty is Howard Rheingold's The Virtual Community : Homesteading on the Electronic Frontier . Rheingold's earlier Virtual Reality established him as both a sharp - eyed observer and talented popularizer of " new edge ...
... virtual communi- ty is Howard Rheingold's The Virtual Community : Homesteading on the Electronic Frontier . Rheingold's earlier Virtual Reality established him as both a sharp - eyed observer and talented popularizer of " new edge ...
Página 9
... virtual arises from a complex his- tory of relations between reality , appearance and goodness . The roots of " virtuality " are in " virtue " , and therefore in both power and morality . In an archaic form , the virtual and the ...
... virtual arises from a complex his- tory of relations between reality , appearance and goodness . The roots of " virtuality " are in " virtue " , and therefore in both power and morality . In an archaic form , the virtual and the ...
Contenido
Part Two Virtual Bodies | 70 |
Part Three Language Writing Rhetoric | 130 |
Part Four Politics And The Public Sphere | 198 |
Contributors | 277 |
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Términos y frases comunes
alt.folklore.urban American archive authority become body character classroom coffeehouse complex computer networks constitute construct context conversation critical cultural studies cyberspace cyborg debate democracy democratic describes discourse discussion lists effects Electronic Frontier Electronic Frontier Foundation embodied environment essay example experience fantasy Farside flaming gender global Habermas heteroglossia Howard Rheingold human hypertext identity imagined individuals intentionally left blank interaction Internet culture LambdaMOO language located mass media material medieval medium memory messages Mizuko Ito modern MUDders multi-user dungeons nation-state newsgroups newspapers one's participants physical players political postmodern potential public space public sphere question realm relations Rheingold rhetoric sense sexual social spam structure television term textual tion trans transcendence troll University Press Usenet users virtual community virtual reality virtual sex virtual worlds vision writing York